Hello Kitty MMO

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Katyusha
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Hello Kitty MMO

Post by Katyusha » Thu Feb 14, 2008 5:29 am

http://www.hellokittyonline.com/us/
Hello Kitty MMORPG goes beta
Sanrio Digital's "Hello Kitty Online" accepting players for closed beta

Hong Kong - February 13, 2008: Sanrio Digital (http://www.sanriodigital.com) today announced the closed beta launch of "Hello Kitty Online", a Massively Multiplayer Online Role-Playing Game (MMORPG) based on the famous Sanrio characters. Hello Kitty Online allows players to explore and adventure in Sanrio's fantasy world, a magical land that has recently fallen under the influence of a mysterious and malevolent power.

Players for the closed beta version are invited to apply at the official game site (http://www.hellokittyonline.com) or community site (http://www.sanriotown.com) and experience Hello Kitty Online in advance of the game release expected in the second half of 2008. Targeting female players from their pre-teens to twenties, Hello Kitty Online is the first installable MMORPG to set its sights on this demographic profile.

Hello Kitty Online is fully integrated with official Sanrio portal Sanriotown.com, which utilizes blogs, email, video sharing, Sanrio merchandise sales and more to create a digital and social experience accessible at any time. Players of Hello Kitty Online can extend their game experience on Sanriotown.com by interacting with other players, purchasing upgrades for their in-game characters, etc.

In addition to the standard MMORPG features such as customizable avatars, guilds, skill systems, and player economy, some of the outstanding Hello Kitty Online features include:

§ Unique game world: a persistent, beautifully designed environment where thousands of players and NPCs live, explore and quest in a magical world with real and imaginary zones such as the Flower Kingdom, Tokyo, Paris, Moscow, and more. Real world locations offer players the ability to learn about those places.

§ Unique NPCs: players will encounter and interact with popular Sanrio characters such as Hello Kitty, Badtz-Maru, My Melody, Keroppi, and many others, all animated with a variety of contextual facial expressions.

§ Free to play: Hello Kitty Online is downloaded and played free of charge. There are no subscription fees.

§ Character upgrades: the Item Mall allows players to use real money to purchase special items and upgrades for characters.

§ Player housing: players can build and customize their own houses after acquiring the necessary licenses and materials. Houses depreciate over time and need to be maintained properly or will fall in disuse. A homeowner can invite someone to visit by making an in-game telephone call, and the player called will automatically be transported to the house if she agrees.

§ Crafting system: Hello Kitty Online has an extensive crafting system with output such as tools & weapons, farming implements & furniture, a wide variety of cooked dishes, and clothing for decorative and stat-modifying items. Raw materials include wood, minerals and metals, and crops.

§ Farming: players can run their own farms, which offer extra storage room and have the potential to produce important raw materials. The farming system incorporates a number of variables such as fertility, pest infestations, and crop characteristics.

§ A different focus: although it has a sophisticated combat system, unlike other MMORPGs combat need not be a primary objective for players of Hello Kitty Online. There are many puzzles to be solved, mini-games to compete in, story lines to follow, and adventures to experience.

For more information and screenshots please visit the Hello Kitty Online Website
Screencaps:
http://kotaku.com/photogallery/HKO/1000710014



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Nagato
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Re: Hello Kitty MMO

Post by Nagato » Thu Feb 14, 2008 6:04 am

I'm stunned by the apparent production value. They seem to have created a game with a whole lot of stuff to do, and the real-world locales are an interesting touch. Plus, the notion of slaying monsters with Badtz Maru is great for lulz.
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Re: Hello Kitty MMO

Post by lazysunside » Thu Feb 14, 2008 12:11 pm

Yaya Hello Kitty is coming back to my life
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Katyusha
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Re: Hello Kitty MMO

Post by Katyusha » Fri Feb 15, 2008 10:38 pm

Morbid curiousity just got the better of me, so I've signed up for the closed beta. Let's see how it goes...



Either way, considering the target audience, I have an odd feeling about it...

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Ah yes... that...

Just so lazy gets the idea, his posts are blocked by default off my side, and it will stay that way.
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