Upgrade Complete
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- Kei
- Quantum Dominion Singularity
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Upgrade Complete
Here's a fun little diversion called Upgrade Complete. It's a rather heavy-handed satire of other video-game's overly complex upgrade systems; nonetheless, the game itself has a pretty nifty modular upgrade system that lets you design your own ship. Behold my creation!
Despite being humorous, I found the game's satire a bit superficial. While attempting to criticize overly complex upgrade systems, they managed to create one of the funnest upgrade systems I've ever seen in a flash game. To me, that proves a game CAN be fun solely one the merits of its upgrade system. Pot calling the kettle black much?
- Taiga
- Post Organic Data Entity
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Re: Upgrade Complete
Well... this is what i ended up with:
3 magnets in the center to draw the money in, 4 pulsars, 2 missile launchers and 3 lightning things. All lv. 5.
Here's me fighting:
No speed booster because I didn't need to move by the end. Just sit there and hold the space-bar.
3 magnets in the center to draw the money in, 4 pulsars, 2 missile launchers and 3 lightning things. All lv. 5.
Here's me fighting:
Also... if you let the money go over 1 million it resets to 0 if you go look in the shop
- lazysunside
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Re: Upgrade Complete
Here's my fighter ^^:
Here is how it perform, rating:outstanding.
The Fight Had Just Begun
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