Bayonetta Demo Impressions

Unlike a lot of the gaming press I’ve been reading, I viewed Bayonetta with a large dose of skepticism. Sure, it was from Hideki Kamiya, the guy behind Okami, Viewtiful Joe and the first Devil May Cry. That’s a darn good pedigree. However, any game that goes to great lengths to emphasize the sass and sexiness of its female protagonist (Hello, Bloodrayne!) makes me suspect their motives. Yeah, they might just be really proud of their character design; but more often than not, the development team is just trying to distract players from the game’s shortcomings by saying, “Hey, look over there! Boobs!” I suspected this was going to be the case with Bayonetta and went into the demo fully expecting it  to be a carbon copy of Devil May Cry 4 with Dante and Nero replaced by a sexy witch. I’m happy to say that I was wrong. Mostly.

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