Blasting Aliens with K-ON!!

Before you get your hopes up, no one’s made a Touhou-esque shooter featuring Ritsu and the gang. Yet. Instead, Beat Hazard gives you a ship, throws you into a twin-stick shooter arena filled with enemy spacecraft and asteroids, and determines your weapon strength, spread, and re-fire rate based on how frantic the background music you choose gets. In other words, it’s like Macross 7 was adapted into a curtain-fire shooter. As you can see from the video, “Go! Go! Maniac” works really well. In fact, J-pop in general works really well, as does metal.

It’s a cool idea, and I’m enjoying it so far despite a couple irritating problems. For example, Beat Hazard doesn’t work well for every song. Since your ship’s ability to kill things is heavily dependent on the intensity of the music, trying to play some genres will just be an exercise in frustration. Everyone hoping to cause massive destruction with Enya will be disappointed. I also found that the amount and density of particle effects on the screen can often become absurd; it’s a neat visual effect, but the gameplay isn’t fun when I can’t see where the enemy bullets are. Finally, there’s no AAC or M4A support (at the moment), so anything you buy off of iTunes won’t work unless you convert it.

Still, for $10 it’s a fun little diversion that I can see myself consistently going back to for half an hour every few days. After all, I still play Audiosurf (another game with music-generated levels that I highly recommend), and it’s been over two years since I bought that thing.

Video Game Review: Yakuza 3

Have you ever wanted to be a badass with a heart of gold?

That’s a rhetorical question. Of course you have! It’s why Goku is one of the most popular characters in the history of anime. It’s also partly why Yakuza 3 is so much fun. Kazuma Kiryu (that stern-looking dude in the box art) is not your typical ex-yakuza. He’s not just one of the most respected and feared chairmen in the Tojo Clan’s history; he’s also a big softie. He’s such a nice guy, in fact, that he decided to run a small orphanage in Okinawa after leaving his life of crime. And this is where the gameplay portion of Yakuza 3 begins…after about an hour of cutscenes. Yes, like many of my favorite games (Psychonauts, Prince of Persia: The Sands of Time, and Final Fantasy X), this one has a few caveats to its otherwise solid design. I’ll explain why after the break.

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Series Review: A Certain Scientific Railgun

Okay, confession time. How many of you clicked on this review just because it had “Railgun” in the title?

If you did, you’re in good company; that’s the very reason I started watching A Certain Scientific Railgun in the first place. It was only later that I learned it was a spinoff of another anime called A Certain Magical Index, which itself was adapted from a series of light novels by Kazuma Kamachi. Ever heard of him? Yeah, me neither. However, you don’t need to have seen Index to understand Railgun; the latter stands on its own as a highly enjoyable mix of action, scientific intrigue, comedy and slice-of-life. Yup, this show has something for everybody… including Bleach fans, since its second half contains an inordinate amount of soul-crushingly boring filler. Unfortunately, that turns out to be the major flaw that drags down an otherwise awesome show.

Find out more after the break!

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Series Review: GA-REI -zero-

I have a confession to make. I am not a big manga reader. I follow a few titles, but I’m generally ignorant of the latest Japanese comics until I’m clued in by one of my friends. So I came into GA-REI -zero- with only basic knowledge of the manga. I knew it was about slaying evil spirits in the modern world, but that was all; and, honestly, that’s all you need to know. The show works fine on its own. It even made a fan out of me.

Be warned: the first episode is a massive tease. As usual, Tokyo is going to hell, this time because of a massive spike in spirit activity. A group of elite spirit hunters—whose best member is clearly the girl who uses her motorcycle as a weapon—is brought in to clean up the paranormal activity. They’re doing quite well up until the end, when a mysterious girl kills all of them with her katana. Continue reading

Bakacast Episode 4 – This Is Absurd

Okay, we took about 3 weeks to release this episode, but it’s twice as long as the others. So it’s almost like we’re on time!

You can download the episode directly, subscribe to our RSS feed or get it from iTunes.

We kick off our news segment with Funimation’s decision to censor the Dance in the Vampire Bund DVD’s (which they quickly reconsidered), followed by short discussions of Media Blasters’ layoffs and whether the American anime industry should just die. Paul “Otaking” Johnson’s fansub documentary closes out the news and provides us with a topic Ryoko, Shamisen and I can agree on before we start arguing about The Wings of Honneamise and Cromartie High School.

Next time: Project A-Ko! Casshern Sins! And punctuality (maybe)!

Bakacast Episode 3 – Lucky Star Wars

You can download the episode directly or subscribe using our RSS feed or the iTunes store.

For this episode, we talk about the legality (or lack thereof) of the Chris Handley case that’s been going on for two years now, followed by our thoughts on whether Nippon Ichi Software America’s venture into anime licensing will succeed. Then, in the review section, we trip out on Interstella 5555 and bravely don our flame-shields to give our mixed opinions on Lucky Star.

Regarding Chris Handley:

Regarding NIS America:

Regarding Lucky Star

Regarding the spring season:

Bakacast Episode 2 – Beating Like a Disco

Click here for the direct download or subscribe to the RSS feed.

On this episode of Bakacast, we go from super-serious to super-goofy in the span of one LOST episode. First, we use this article on the Akihabara killer as a springboard to talk about…well…a lot of stuff. Then, we discuss Blu-Ray sales going up and what that might mean for our anime collections. Plus, the ASOS Brigade is back with a new voice actress for Haruhi. Finally, we wrap the show up with our finalized impressions on the Silent Mobius movies and a review of the Dirty Pair TV series. Be sure to watch the clean OP that Jon/Ryoko uploaded. It’s disco-riffic and perfectly encapsulates the style of the show.

Bakacast Episode 1 – Aliens Among Us

This is the first “real” episode of Bakacast (the chronologically first episode was a proof of concept), a podcast hosted by Shamisen, Ryoko and myself. For this episode, we talk about alien designs in both Japanese and Western media, a point-and-click adventure game called The White Chamber and first Silent Mobius movie. Shownotes for this episode are after the break.

Click the image to download the podcast directly, or subscribe to our RSS feed here.

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Video Game Review: Gyromancer

So, Square Enix teamed up with Pop Cap to create a game that mixes Pokemon with Bejeweled. I guess this means Kingdom Hearts is no longer the strangest collaborative effort in video games. But I’ll put my incredulity aside for a moment to talk about the important point: is it worth $15? Continue reading

Video Game Review: Brutal Legend

Tim Schafer, founder of Double Fine Productions and designer of Brutal Legend, is one of the very few people in the industry who could say his resume doesn’t include a single bad game. Unfortunately, those games–particularly Grim Fandango and Psychonauts–are notorious for not selling well. With Brutal Legend, Schafer seemed to be consciously trying to break that tradition. He got a big name voice cast, including Jack Black, Tim Curry, and metal legends Ozzy Osbourn, Lita Ford, Lemmy Kilmister and Rob Halford. He licensed 108 heavy metal tunes for the soundtrack.  And as the game neared release, he and EA proceeded to market the hell out of it with comedic Jack Black ads, several gameplay videos narrated by Schafer and other, less conventional, promos. Of course, the question is whether it’s worth all the promotion. And if you’re okay with the game not being quite like what was advertised, then the answer is yes.
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