Video Game Review: Brutal Legend

Tim Schafer, founder of Double Fine Productions and designer of Brutal Legend, is one of the very few people in the industry who could say his resume doesn’t include a single bad game. Unfortunately, those games–particularly Grim Fandango and Psychonauts–are notorious for not selling well. With Brutal Legend, Schafer seemed to be consciously trying to break that tradition. He got a big name voice cast, including Jack Black, Tim Curry, and metal legends Ozzy Osbourn, Lita Ford, Lemmy Kilmister and Rob Halford. He licensed 108 heavy metal tunes for the soundtrack.  And as the game neared release, he and EA proceeded to market the hell out of it with comedic Jack Black ads, several gameplay videos narrated by Schafer and other, less conventional, promos. Of course, the question is whether it’s worth all the promotion. And if you’re okay with the game not being quite like what was advertised, then the answer is yes.
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Saboten-Con Promo Video Contest Winner

Saboten-Con, the upcoming Arizona anime convention, recently held a promo video contest on YouTube. The contestants were ranked based how many views their videos. This tounge-in-cheek short by hbi2k, which uses footage from The Vision of Escaflowne, chalked over 3000 views and won the contest.

A couple of us here at PH are planning on going to Saboten-Con. Anybody else thinking about attending?

Funimation Virtual Con Panel Video!

Here’s a video of the Funimation Virtual Con Panel (aka FuniCON 1.0), which was held via live streaming video and text chat at 4:00 Central on Thursday. I was in the chat representing Project Haruhi, and Adam actually answered a couple of my questions! He did have some trouble pronouncing Project Haruhi’s name, though (time index 5:19 on the first video). It’s okay, Adam, we forgive you.

He also answered my question about Saboten-Con (6:33), a Phoenix-area convention that myself and a few other PH members will be attending at the end of October. Unfortunately, Funimation won’t have a panel there.

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Metal Gear Solid: Peace Walker To Feature… Vocaloid?

Hideo Kojima has revealed that his upcoming game Metal Gear Solid: Peace Walker will employ the Vocaloid software, which is most famous for it’s role in creating Hatsune Miku. Apparently, Vocaloid will be used to create weapons that can sing and scream. Although more seasoned Metal Gear fans are unfazed by this bizarre announcement, my reaction can be summarized as follows:

Meanwhile, Kojima is engaging in his usual hyperbole while promoting MGS: Peace Walker. Most recently, he claimed that “I haven’t announced this yet, but there’s another feature in [Peace Walker] that will surprise people, to the point where they’ll want to go out and buy a PSP right now!” Hmm, given that the PS3 didn’t make me want to get a second job, I view that claim as rather dubious.

–Via Joystiq

Vocaloid Kagami En Route!

Just a short post to convey my general feelings of happiness on this day. After a 3 week wait (not a long time by any standards but still arduous for moi) YesAsia has just notified me that my Vocoloid Kagami Figma has been shipped. She is on her way. My Kagami idol in vocoloid cosplay (not of her will if you remember, watch the Lucky Star OVA if you don’t) has become very popular and as such there is a bit of demand. Nevertheless, the wait is over and hopefully she will be here in a few days.

On another note, a good friend of mine came across the Lucky Star-Macross figures on Ebay, the shock of which nearly killed him. The entire set can be bought for US$330, figures, plushies and all. Anyone willing to cough up that kind of money?

Photo courtesy of GSC.

Shojo Fight PV

I’m not usually into sports series, but for some reason Shojo Fight has caught my eye. Maybe it’s the character designs… in any case, I’m planning on reading the manga when I get some free time, and I’m also looking forward to the half-hour OVA that’s shipping with the sixth volume on October 23rd. The fact that Production I.G. is involved has me even more intrigued. Anyhoo, here’s the PV.

If you’re a fansubber, please translate this when it comes out!

Hatsune Miku Goes Global

Hatsune Miku, Japan’s most popular virtual idol, will be making her first international “appearance” in concert at the Singapore Anime Festival Asia 2009. The act, known as Hatsune Miku LIVE! Performance, will use a projection screen to create a giant image of the Vocaloid singing and dancing. This same technique was used earlier this year in the Animelo Summer Live 2009 Re:bridge concert in Saitama, Japan, where it wooed 25,000 screaming fans. Hopefully, the reaction in Signapore will be just as enthusiastic.

Additionally, the main voice cast from K-On! will also be at AFA09. However, instead of singing, they will be dubbing a scene from the show live and taking pre-submitted questions. I’m don’t know why they’re hesitant to appear in concert, but I’m sure there’s a reason…

–Via ANN

Past Masters: Daicon III and IV

This is the inaugural post of our new Past Masters column. Here, we hope to explore those classic (and not-so-classic) anime productions that are ten years old or older. This will give us a chance to reminisce about the anime we grew up on, and hopefully introduce the newer generations to the series, OVAs and films that helped define modern otaku culture.

To your average otaku, mentioning “Gainax” might bring to mind such iconic series as Evangelion, Gunbuster, FLCL and Gurren Lagann. Without a doubt, Gainax is one of the most recognizable names in the anime industry. But where did this legendary studio get its start? Let’s turn back the clock and find out…

The year is 1981. The Nihon SF Taikai convention, a gathering of Japanese science fiction fans, is set to take place in Osaka, under the name of Daicon III. For the opening ceremonies, the organizers of Daicon ask a group of college students from the Osaka University of Arts to create an animated promotional video. Among the students are such future luminaries as Takami Akai, Hiroyuki Yamaga and Hideaki Anno. The 5 1/2 minute-long 8 mm film they create, which came to be known as the Daicon III Opening Animation, was to become the first of Gainax’s productions.

Daicon III features a young nameless girl, who is tasked with using a vial of water to a revive a dried-out daikon radish. As she journeys to the radish, she encounters and battles a variety of opponents, including a powered armor suit from Starship Troopers, several kaiju including Godzilla, a Star Destroyer, the space battleship Yamato, the starship Enterprise, an RX-78 Gundam, and many other iconic science fiction-themed enemies.

 

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Google Stormtrooper

Danny Choo the dancing stormtrooper was recently spotted at Google Chrome’s one-year birthday bash, posing with the Google Girls and plugging Good Smile’s latest figurines. I guess he figured if he couldn’t join the K-On! band, he’d try for the next best thing… hanging around with 3D girls instead of 2D ones. You’re one lucky stormtrooper, Mr. Choo.

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Bayonetta Demo Impressions

Unlike a lot of the gaming press I’ve been reading, I viewed Bayonetta with a large dose of skepticism. Sure, it was from Hideki Kamiya, the guy behind Okami, Viewtiful Joe and the first Devil May Cry. That’s a darn good pedigree. However, any game that goes to great lengths to emphasize the sass and sexiness of its female protagonist (Hello, Bloodrayne!) makes me suspect their motives. Yeah, they might just be really proud of their character design; but more often than not, the development team is just trying to distract players from the game’s shortcomings by saying, “Hey, look over there! Boobs!” I suspected this was going to be the case with Bayonetta and went into the demo fully expecting it  to be a carbon copy of Devil May Cry 4 with Dante and Nero replaced by a sexy witch. I’m happy to say that I was wrong. Mostly.

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